No servers yet
Pick a game and start one. It is announced on the mesh as soon as it is up.
Games this node has a pack for. A game this node cannot run says why.
Game files on this node's disk, and downloads in progress. Deleting files keeps the game on the Games page; it can be downloaded again.
Per game: checks, downloads and moving servers
No game files yet
Install a game from the Games page, or start a server and its files download first.
Announced on the mesh
—
Connections for hosted games
How the servers this node runs reach the mesh. A TCP address
like 0.0.0.0:4789 makes this node a relay others dial; anything else dials
one. LAN auto-discovery does not work from inside a container, where the local network
is Docker's own. These apply to every server and are kept across restarts.
Index uplink
This node has no [uplink], so no index drives it. That is
separate from hosting on the mesh: [uplink] is how an index manages this
node, [mesh] is what announces its games.
Index uplink
This node's address: —
No uplink connections yet.
A move to another region is asked for from a server's menu (Move to another worker…) and decided by an admin of the controller, on the Admin tab. Once approved, the server moves to a worker in that region, which becomes its home; coming back is another request.